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Dead Space

Shootbanger

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Era-DS3
Shootbanger
Shootbanger-RED
Weapon Information

Manufacturer:

Unknown

Model:

Unknown

Type:

Blueprint

Cost:

500 Tungsten,
1,850 Semiconductor,
2,850 Scrap Metal

Technical Specifications

Ammunition

Universal Ammunition

Damage (DMG):

???

Reload Speed (RLD):

???

Ammo Capacity (CLP):

???

Rate of Fire (SPD):

???

Weapon Parts

Upper Tool:

Military Engine

Upper Tool Tip:

Rail accelerator

Lower Tool

Survey Charge

Lower Tool Tip:

Default Tip

Frame:

Heavy Elite Frame

Attachment 1:

Ammo Sweeper

Attachment 2:

Safety Guard

Upper Tool Circuits:

Empty

Lower Tool Circuits:

Empty

 
Shootbanger-DES

The Shootbanger is a weapon that appears in Dead Space 3. The weapon must be built at a Bench after finding the blueprint.

OverviewEdit

This is a Bullpup with attached grenade launcher, made to protect the user from explosion damage and grab ammo.

LocationEdit

The blueprint for this weapon can be found during Chapter #.

Technical SpecificationsEdit

StatisticsEdit

This section is still under-development. More information will be added soon. Ammo: Has 30 upper and 4 lower.

Upper ToolEdit

Shootbanger-UPR

Upper Tool

The upper tool of Shootbanger consists of a Military Engine with a Rail Accelerator Tip (Bullpup Rifle). This produces a fully-automatic rifle with deadly precision.

Lower ToolEdit

Shootbanger-LWR

Lower Tool

The lower tool of Shootbanger consists of a Survey Charge with it's Default Tip (Grenade Launcher). Fires explosive grenades.

TriviaEdit

  • This weapon can't be built or used in Classic mode.

AppearancesEdit

GalleryEdit

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