|Dead Space 2: Severed|
PlayStation 3, Xbox 360
US: March 1, 2011
Survival horror, third-person shooter
ESRB Mature 17+ / PEGI 18
- "It's back. They're back! Don't tell anyone, just keep moving!"
- —Gabe to Lexine just before a swarm of Necromorphs attack the Sprawl's hospital
Dead Space 2: Severed is a two-chapter downloadable content pack for Dead Space 2. The game takes place on Titan Station and follows the story of Gabe Weller and Lexine Murdoch. The DLC was released on March 1 in the U.S. and March 2 in Europe on Xbox Live and the PlayStation Network for 560 Microsoft points (Now $6.99) and $6.99/€5.40 respectively.
Severed is set three years after the events of Dead Space: Extraction. Gabe Weller now works for the Sprawl Security . During a patrol in the Titan Mines, the Necromorph outbreak was unleashed. Gabe then has to fight his way through the Sprawl, find Lexine and escape from the infested station. Gabe's story runs parallel to Isaac Clarke's experiences in the Dead Space 2 campaign; this can be seen throughout Severedas Gabe stumbles upon the remains of Isaac's various battles.
After Gabe's first encounter with the Necromorph outbreak in the Titan Mines and the death of the majority of his patrol squad, Gabe is able to contact Lexine to warn her of the outbreak. After his emergency warning is transferred, Gabe makes his way through the mines, passing through many areas that will be visited by Isaac Clarke. During this, he receives a transmission from Director Tiedemann ordering all surviving security teams to scrub the facility and eliminate all key subjects.
Once Gabe finally arrives at the Titan Mines exit, he is fired upon by his superior officer, Victor Bartlett, who is in a gunship. After launching explosive canisters at the gunship, Gabe is able to force Victor to retreat. Gabe then demands an answer for his commander's seemingly random act of violence leading to the revelation that Gabe's wife Lexine is on the list of key subjects to terminate because of her involvement in the Oracle Program which has something to do with Lexine's recent pregnancy.
With renewed vigor, Gabe reaches the hospital in a gunship to try to get to Lexine before his superior officer can reach her. Gabe is finally able to make it through the Hospital to the Psych Ward only to find Victor being disabled by two strange men claiming to have orders to capture Lexine for further study.
Gabe chases after the two strange men to a docked ship, where Lexine escapes into the ship while her two kidnappers are transformed into Necromorphs which he quickly dispatches. Gabe and Lexine attempt to make their escape but they find the airlock is locked and only accessible from a hackable console near the ship. As Gabe attempts to hack the airlock, Victor ambushes him with a live grenade.
After a quick struggle, the grenade explodes, killing Victor and leaving Gabe severely injured with one of his legs gone and his helmet broken. During his final moments, he shoots the four airlock fuses, allowing Lexine and their unborn child to escape. Left behind on the station, Gabe, after saying goodbye, succumbs to his wounds. An epilogue reveals Gabe's body has been taken for study while Lexine's whereabouts are unknown.
Severed is similar to the gameplay of Dead Space 2, albeit lasting for only two chapters. The game featured most of the Necromorphs from Dead Space 2, with the return of the Twitchers and a special Twitcher variant featured at the end of the game. The later campaign setting of Severed takes place in the same locations as the game proper's Titan Medical Center, though well after Isaac had fled the Medical Wing. The track Isaac had previously used can be seen from Gabe's perspective, though there are no items and nothing of importance happens.
- Chapter 1 - Gabe fights his way through the Titan Mines.
- Chapter 2 - Set in the Titan Memorial Medical Center, Gabe attemps to rescue Lexine.
- The DLC's cover pays homage to the Dead Space 2 cover art, with Gabe instead of Isaac.
- Severed cannot be played on New Game+, as the completed save game is not considered a Cleared Save, making every playthrough of the DLC a fresh one.
- Gabe starts with a midly-upgraded Pulse Rifle in his inventory, as to give the player an edge.
- The PFM-100 Hydrazine Torch Flamethrower is obtained as a pick up in Severed, making it the second weapon to be acquired this way in the entire series.
- Gabe's RIG is damaged by Victor's grenade at the end, though if the currently worn RIG is not the Patrol Suit, then only Gabe's leg will be severed while the suit helmet will remain intact.
- Many of the areas of the Titan Mines Gabe travels through are redesigned sections of the multiplayer "Titan Mines" map.
- In a similar relationship between Dead Space and Dead Space: Extraction, many of the actions Gabe takes in the mine, Isaac has to reverse and, vice versa, Isaac's actions in the hospital affect Gabe.
- The Oracles who capture Lexine probably possesses Stasis Modules, as they both transformed into Twitchers when infected by an Infector.
- If the player walks onto the scale directly after the first vacuum in the hospital, it is shown that with his RIG equipped, Gabe weighs 267 pounds.
- There is no mention of the third survivor, Nathan McNeill, who along with Lexine and Gabe escaped Aegis VII and the USG Ishimura. Dead Space Executive Producer Steve Papoutsis confirmed that McNeill was the Necromorph that attacked Lexine in the post credits scene of Dead Space: Extraction.[note 2]
- If you complete Dead Space 2 on Hardcore then play Dead Space: Severed, the Hand Cannon can be used.
- There is a glitch where, after the credits, Gabe will still have his leg dismembered, his RIG health is 0, and his helmet is still broken. Here, you can still play as normal, but any action you do will not effect the game. For example, if you hack the terminal, nothing will happen. No Necromorphs will appear, and the only way to exit this glitch is to exit the game.
- Gabe Weller does not encounter any Lurkers in Severed.
- ↑ Twitchers in Dead Space 2: Severed differ in appearance to the Twitchers in Dead Space. Oracle Twitchers are a different variant of Twitcher encountered at the end of the game.