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211-V Plasma Cutter

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211-V Plasma Cutter
Plasma cutter DS1.jpg
Weapon Information

Manufacturer:

Schofield Tools

Model:

211-V

Type:

Directed-energy mining tool

Cost:

Free

Technical Specifications

Damage:

10 (18 maximum)

Ammunition

10 Plasma Energy Batteries

Ammo Capacity:

20 Plasma Energy Batteries

Rate of Fire:

High

Effective Range:

Short-Medium

Secondary Fire:

Blade spins 90°

Upgrade Circuit
Dead Space

Plasma cutter DS1.png Requires 17 Power Nodes to fully upgrade.


Dead Space 2

Plasma cutter bench 19.jpg Requires 18 Power Nodes to fully upgrade.

[Source]
This Plasma Cutter combines power and reliability in a portable package
The 211-V Plasma Cutter, also referred to as the "Plasma Cutter" or simply "the Cutter", is a purpose-built, hand-portable mineral cutter manufactured by Schofield Tools. The Plasma Cutter is one of the miner's primary tools of trade, offering unrivaled reliability in even the most hostile of work environments.

Contents

Design DetailsEdit

The Plasma Cutter delivers a cohesive pulse-stream or "bolt" of ionized plasma medium when fired. It is capable of firing vertically (primary firing mode) and horizontally (secondary firing mode). The Plasma Cutter is very accurate, utilizing three blue laser reticules to indicate the desired cutting plane.
On impact with the target, bolt cohesion fails frontward first, penetrating the target with a focused jet of superheated matter. This causes intense localized sheer effects as well as a tunneling thermal expansion. When used as designed upon brittle, frozen rocks with faults it can conceivably split them open in one or two shots in skilled hands. Against pliable targets, however, impact will cause minimal damaging and thermal expansion will not so much cut as stress the area around the impact site, sometimes requiring several consecutive hits with the non-upgraded tool. Still, when presented with a less than effective alternative against dense organic matter, the 211-V Plasma Cutter retains its utility.
It appears to come in many variants, such as a "tissue laser", as Isaac comes across one mounted on an arm clearly intended for surgical use, in the first chapter of Dead Space 2.
In Dead Space 2 the Plasma Cutter has a "Special" upgrade mode that will cause Plasma Cutter shots to ignite targets and cause them to burn for several seconds.

VariantsEdit

  • Forged Plasma Cutter (+10% damage bonus, reload speed -5%)
  • Agility Plasma Cutter (-5% reload speed, firing speed +5%)
  • Heavy Damage Plasma Cutter (Increased Damage)
  • Refurbished Plasma Cutter
  • Astronaut Plasma Cutter
  • Elite Plasma Cutter
  • Obsidian Plasma Cutter
  • Military Plasma Cutter
  • Pedestrian Plasma Cutter
  • Scorpion Plasma Cutter
  • Speed Kills Plasma Cutter (Increased Speed)

AmmunitionEdit

The Plasma Cutter utilizes variable-capacity cartridges called Plasma Energy as its ammunition which is capable of cutting down hard, mineral laden rocks in mining operations. Though seeming to only contain stored energy in them, plasma is in fact highly ionized matter, so either the cartridge is a combination battery/plasma medium, or the Cutter itself contains a reservoir of usable material to carry the ion charge.
Plasma Energy for the Plasma Cutter can be purchased in the Store for 1,200 Credits for six rounds.

Combat TipsEdit

  • The Plasma Cutter is the player's staple weapon for the early parts of the game, and should be considered the player's trusty standby. It is recommended to keep at least a few spare full cartridges of ammunition (which consists of 25 rounds) or more for those situations where the player may run out of ammo for their other weapons. Keep the Plasma Cutter loaded and ready at all times.
  • Using Stasis to slow down Necromorphs makes it easier to quickly use the Cutter to sever their limbs.
  • The bolt fired from the Plasma Cutter travels almost instantly towards its target, making the Plasma Cutter useful for engaging far-off and/or fast-moving enemies such as Exploders, Slashers, and Twitchers. However, the ammunition delivers virtually no splash damage, making it ineffective against Swarmers.
  • Being one of the most precise weapons in the game also requires that the handler be steady and in control when aiming it. Remain calm, and line up your shots because there is no such thing as an accidental hit.
  • It's very useful against a Drag Tentacle so change your weapon as quickly as possible when faced with such.
  • In Dead Space (Mobile) it only requires 14 Power Nodes to fully upgrade, leaving a few of the blank spots open, making it one of the best weapons in the game. Its two firing modes, high capacity, quick firing speed, and quick reloading speed make it a great weapon (whether used with or without Stasis) to dismember almost any Necromorph.

AppearancesEdit

TriviaEdit

  • Finishing the first Dead Space and using only the Plasma Cutter will earn the "One Gun" Trophy/Achievement. Those attempting to earn the achievement should use Stasis extensively in crowded situations as the Plasma Cutter is not a suitable weapon for crowd control, even when fully upgraded.
  • The Plasma Cutter is the first weapon acquired in both games DS1 and DS2.
  • Isaac is shown wielding the Plasma Cutter in most of the promotional material for Dead Space and Dead Space 2. It appears to be Isaac's main weapon of choice while fighting the Necromorphs.
  • The new reload animation for the Plasma Cutter in Dead Space 2 ejects the spent battery in a similar manner to ejecting a round from a semi-automatic handgun.
  • The Plasma Cutter from DS1 and DS2 is believed to be able to weld metal objects together as well as cut rock and flesh apart.
  • It is the only weapon Isaac can actually "pick up" throughout his journeys. All other weapons must be purchased at a Store.
  • This weapon is also included with three of the four Isaac Clarke action figures, one being the DS2 Plasma Cutter.
  • When standing still, Isaac holds the Plasma Cutter with one hand, yet has very steady aim. This could mean that he has used one before, or because it is probably very lightweight. It is also possible that due to the Cutter being a directed energy weapon it has low recoil. He holds it with two hands when walking, and in Dead Space 2 he holds it with two hands the entire time.
  • In Dead Space: Extraction the primary firing mode is horizontally and the secondary firing mode is vertically.
  • In the original Dead Space, the crosshairs that the Plasma Cutter used would get larger or smaller when it come into contact with walls, the environment, and Necromorphs, probably to make the game more realistic. The crosshairs in Dead Space 2 are static to the center of the screen, though this can be changed in the options menu.
  • During gameplay if the player is idle, Isaac will do several poses with the Plasma Cutter such as holding it with both hands and pointing it in several directions.
  • The Plasma Cutter is one of the few one-handed weapons Isaac can use, the others being the Rivet Gun, and DS2's Ripper and Flamethrower.
  • The Plasma Cutter appears in Dead Space: Martyr, though it is implied to be much bigger than the Plasma Cutter in the games, as it takes two hands to operate and it weighs Altman down considerably when swimming, although this may be because it was an older version of the Plasma Cutter. Also it appears to have some sort of blade on it, like the Plasma Saw does.
  • The new Plasma Cutter was not an official tool, but jury-rigged by Isaac on the fly by combining a medical stationary tissue laser (presumably used at much lower levels to not completely cut through the patient, and computer controlled to further make it safe for surgical use) and his previously acquired Flashlight.
  • If the player keeps their save file from the original Dead Space, they unlock the original Plasma Cutter used in Dead Space for the single player campaign in Dead Space 2.
  • The old Plasma Cutter from the original Dead Space makes a return in Dead Space 2 going by the name of the "Refurbished Plasma Cutter" with the cost of 0 credits if Dead Space has been installed. You acquire it from the first Store you pass in game.
  • In Dead Space 2 it gains the ability to light enemies on fire once the Special upgrade slot has been filled. This effect seems to be far less noticeable when dismembering compared to shots to torsos/body.
  • Both "Refurbished Plasma Cutter" and "New Plasma Cutter" have the same upgrade path. You can only upgrade one, but it affects both Cutters.
  • During the scene in Dead Space 2 where Isaac first meets Ellie, Ellie can be seen carrying and extensively using a Plasma Cutter of the same make and model as the one used by Isaac in the first game.
  • The Collectors edition of Dead Space 2 comes with a comically small version of the Plasma Cutter with 3 LED lights to represent its trademark crosshair.
  • The Forged Plasma Cutter from the Dead Space 2 DLC is extremely useful on higher difficulty settings, as it's 10% higher damage (which comes out to 19.8 damage/shot on a fully upgraded model) allows Isaac to more easily dismember Necromorphs while using less ammo.
  • An older version of the Plasma Cutter required powering down before it could be switched to horizontal or vertical mode.
  • In Dead Space Aftermath during Nolan Stross's flashback, he uses a weapon with a similar appearance to the Plasma Cutter.
  • With the damage upgrades maxed, the Plasma Cutter becomes a legitimate arc wielder, although not for traditional electricity, but plasma instead. If one looks to the left or right immediately after shooting they can see the trail from the gun all the way to the intended target is an arc of ionized energy. This is opposed to the Plasma Cutters default damage output, which is simply a bolt.
  • In the PC and PS3 versions of Dead Space 2, the Plasma Cutter always resets to vertical mode when you die and go back to your checkpoint.
  • Despite the Refurbished Plasma Cutter being a bonus, Isaac is shown using it in most media, rather than the cobbled together one that he seems to canonically use.
  • During the sequence in Dead Space 2 where you fly after the other half of the tram near the end of Chapter 2, once you get back into the tram, the Plasma Cutter will always be automatically equipped, no matter what weapon you had beforehand. (Only if you have the Plasma cutter in one of the four slots.)
  • The Plasma Cutter is one of the five secondary weapons in Multiplayer.
  • It is also the Default Weapon if you just started Multiplayer.
  • In Dead Space (Mobile), the plasma cutter is incredibly large, and the crosshairs can cover half a leg of a slasher. In Dead Space 2, the crosshairs cover a very small fraction.
  • With a fast enough hand, it is possible to kill most(if not all)necromorphs in 1 to 2 hits. (bosses do not count and neither does the brute, divider, hunter, ubermorph, or wheezer(because it can't move))
  • In Resident Evil Revelations, there is a device called the Genesis which bears a strong resembelance to the Plasma Cutter.

GalleryEdit

VideoEdit

Dead Space gameplay with the Plasma Cutter
WikiaBotAdded by WikiaBot

NotesEdit

  1. The weapon appears in Dead Space: Extraction and functions in much the same way as it does in Dead Space. Both Nathan McNeill and Gabe Weller are able to use it.

SourcesEdit

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